Observing The User Experience

Observing The User Experience Book PDF
✏Book Title : Observing the User Experience
✏Author : Mike Kuniavsky
✏Publisher : Elsevier
✏Release Date : 2012
✏Pages : 585
✏ISBN : 9780123848697
✏Available Language : English, Spanish, And French

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✏Observing the User Experience Book Summary : Observing the User Experience: A Practitioner's Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience. Individuals engaged in digital product and service development often fail to conduct user research. The book presents concepts and techniques to provide an understanding of how people experience products and services. The techniques are drawn from the worlds of human-computer interaction, marketing, and social sciences. The book is organized into three parts. Part I discusses the benefits of end-user research and the ways it fits into the development of useful, desirable, and successful products. Part II presents techniques for understanding people's needs, desires, and abilities. Part III explains the communication and application of research results. It suggests ways to sell companies and explains how user-centered design can make companies more efficient and profitable. This book is meant for people involved with their products' user experience, including program managers, designers, marketing managers, information architects, programmers, consultants, and investors. Explains how to create usable products that are still original, creative, and unique A valuable resource for designers, developers, project managers - anyone in a position where their work comes in direct contact with the end user Provides a real-world perspective on research and provides advice about how user research can be done cheaply, quickly and how results can be presented persuasively Gives readers the tools and confidence to perform user research on their own designs and tune their software user experience to the unique needs of their product and its users

Observing The User Experience Book PDF
✏Book Title : Observing the User Experience
✏Author : Mike Kuniavsky
✏Publisher : Morgan Kaufmann
✏Release Date : 2003-04-22
✏Pages : 560
✏ISBN : 1558609237
✏Available Language : English, Spanish, And French

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✏Observing the User Experience Book Summary : Table of contents

Think Like A Ux Researcher Book PDF
✏Book Title : Think Like a UX Researcher
✏Author : David Travis
✏Publisher : CRC Press
✏Release Date : 2019-01-10
✏Pages : 294
✏ISBN : 9780429774003
✏Available Language : English, Spanish, And French

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✏Think Like a UX Researcher Book Summary : Think Like a UX Researcher will challenge your preconceptions about user experience (UX) research and encourage you to think beyond the obvious. You’ll discover how to plan and conduct UX research, analyze data, persuade teams to take action on the results and build a career in UX. The book will help you take a more strategic view of product design so you can focus on optimizing the user’s experience. UX Researchers, Designers, Project Managers, Scrum Masters, Business Analysts and Marketing Managers will find tools, inspiration and ideas to rejuvenate their thinking, inspire their team and improve their craft.

Measuring The User Experience Book PDF
✏Book Title : Measuring the User Experience
✏Author : William Albert
✏Publisher : Morgan Kaufmann
✏Release Date : 2010-07-27
✏Pages : 336
✏ISBN : 0080558267
✏Available Language : English, Spanish, And French

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✏Measuring the User Experience Book Summary : Measuring the User Experience provides the first single source of practical information to enable usability professionals and product developers to effectively measure the usability of any product by choosing the right metric, applying it, and effectively using the information it reveals. Authors Tullis and Albert organize dozens of metrics into six categories: performance, issues-based, self-reported, web navigation, derived, and behavioral/physiological. They explore each metric, considering best methods for collecting, analyzing, and presenting the data. They provide step-by-step guidance for measuring the usability of any type of product using any type of technology. This book is recommended for usability professionals, developers, programmers, information architects, interaction designers, market researchers, and students in an HCI or HFE program. • Presents criteria for selecting the most appropriate metric for every case • Takes a product and technology neutral approach • Presents in-depth case studies to show how organizations have successfully used the metrics and the information they revealed

Designing Connected Products Book PDF
✏Book Title : Designing Connected Products
✏Author : Claire Rowland
✏Publisher : "O'Reilly Media, Inc."
✏Release Date : 2015-05-18
✏Pages : 726
✏ISBN : 9781449372712
✏Available Language : English, Spanish, And French

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✏Designing Connected Products Book Summary : Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.

📒Games User Research ✍ Anders Drachen

Games User Research Book PDF
✏Book Title : Games User Research
✏Author : Anders Drachen
✏Publisher : Oxford University Press
✏Release Date : 2018-01-25
✏Pages : 560
✏ISBN : 9780198794844
✏Available Language : English, Spanish, And French

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✏Games User Research Book Summary : Games User Research' is the definitive guide to methods and practices for games user professionals, researchers and students seeking additional expertise or starting advice in the game development industry. It is the go-to volume for everyone working with games, with an emphasis on those new to the field.

The Art Science Of Web Design Book PDF
✏Book Title : The Art Science of Web Design
✏Author : Jeffrey Veen
✏Publisher : New Riders Pub
✏Release Date : 2001
✏Pages : 259
✏ISBN : 0789723700
✏Available Language : English, Spanish, And French

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✏The Art Science of Web Design Book Summary : Explores the intersection of Web design philosophies and the technology used to implement them while demonstrating effective solutions to real-world design challenges.

Ux Best Practices How To Achieve More Impact With User Experience Book PDF
✏Book Title : UX Best Practices How to Achieve More Impact with User Experience
✏Author : Helmut Degen
✏Publisher : McGraw Hill Professional
✏Release Date : 2011-12-06
✏Pages : 464
✏ISBN : 9780071752527
✏Available Language : English, Spanish, And French

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✏UX Best Practices How to Achieve More Impact with User Experience Book Summary : Evolve to a user-centered product development philosophy Deliver superior products and escalate your market share by employing real-world user experience success strategies from global corporations. Featuring in-depth case studies from Yahoo!, Siemens, SAP, Haier, Intuit, Tencent, and more, UX Best Practices: How to Achieve More Impact with User Experience offers proven methods for instituting user-centered design in industrial environments. Discover how to integrate user experience activities into product development processes for investment and consumer goods in different regions, reduce product complexity, increase product quality, and boost the bottom line. This comprehensive guide covers a variety of user experience techniques, such as analyzing user needs and expectations, creating design concepts, prototyping, using agile development, conducting usability testing, developing user interface guidelines, defining user interface patterns, and specifying metrics. Communicate objectives and user requirements in design briefs Establish end-to-end UX-centered development policies Foster collaboration between managers, designers, and engineers Integrate user experience metrics into business target frameworks and the product development process Employ agile development and design thinking methods Collect, measure, and analyze usability data Employ a User Experience Evaluation System to identify problems Convey and assess design ideas quickly using prototypes Achieve consistency across products with UI patterns and libraries

📒User Experience Innovation ✍ Christian Kraft

User Experience Innovation Book PDF
✏Book Title : User Experience Innovation
✏Author : Christian Kraft
✏Publisher : Apress
✏Release Date : 2012-06-12
✏Pages : 228
✏ISBN : 9781430241508
✏Available Language : English, Spanish, And French

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✏User Experience Innovation Book Summary : User Experience Innovation is a book about creating novel and engaging user experiences for new products and systems. User experience is what makes devices such as Apple's iPhone and systems such as Amazon.com so successful. iPhone customers don't buy just a phone; they buy into an experience enabled by the device. Similarly, Amazon.com customers enter a world of book reviews, interesting recommendations, instant downloads to their Kindle, and one-click purchasing. Products today are focal points, and it is the experience surrounding the product that matters the most. User Experience Innovation helps you create the right sort of experience around your products in order to be successful in the marketplace. The approach in User Experience Innovation is backed by 18 years of experience from an author holding more than 100 patents relating to user experience. This is a book written by a practitioner for other practitioners. You'll learn 17 specific methods for creating innovation; these methods run the gamut from targeting user needs to relieving pain points, to providing positive surprises, to innovating around paradoxes. Each method is one that the author has used successfully. Taken together, they can help you create truly successful user experience innovations to benefit your company or organization, and to help you grow as an experienced expert and innovator in your own right. Provides 17 proven methods for innovating around user experience Helps you think beyond the product to the sum total of a customer's experience Written by an experienced practitioner holding more than 100 user-experience patents

Ux Design 6 Paper Prototyping Book PDF
✏Book Title : UX Design 6 Paper Prototyping
✏Author :
✏Publisher :
✏Release Date : 2017
✏Pages :
✏ISBN : OCLC:1116563208
✏Available Language : English, Spanish, And French

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✏UX Design 6 Paper Prototyping Book Summary : Learn how to get fast, inexpensive, and early validation of your design ideas using simple materials?pen and paper.

Design User Experience And Usability Theory Methods Tools And Practice Book PDF
✏Book Title : Design User Experience and Usability Theory Methods Tools and Practice
✏Author : Aaron Marcus
✏Publisher : Springer
✏Release Date : 2011-06-18
✏Pages : 718
✏ISBN : 9783642216756
✏Available Language : English, Spanish, And French

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✏Design User Experience and Usability Theory Methods Tools and Practice Book Summary : The two-volume set LNCS 6769 + LNCS 6770 constitutes the proceedings of the First International Conference on Design, User Experience, and Usability, DUXU 2011, held in Orlando, FL, USA in July 2011 in the framework of the 14th International Conference on Human-Computer Interaction, HCII 2011, incorporating 12 thematically similar conferences. A total of 4039 contributions was submitted to HCII 2011, of which 1318 papers were accepted for publication. The total of 154 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on DUXU theory, methods and tools; DUXU guidelines and standards; novel DUXU: devices and their user interfaces; DUXU in industry; DUXU in the mobile and vehicle context; DXU in Web environment; DUXU and ubiquitous interaction/appearance; DUXU in the development and usage lifecycle; DUXU evaluation; and DUXU beyond usability: culture, branding, and emotions.

📒Programming Android ✍ Zigurd Mednieks

Programming Android Book PDF
✏Book Title : Programming Android
✏Author : Zigurd Mednieks
✏Publisher : "O'Reilly Media, Inc."
✏Release Date : 2012-09-28
✏Pages : 566
✏ISBN : 9781449358471
✏Available Language : English, Spanish, And French

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✏Programming Android Book Summary : Get thoroughly up to speed on Android programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book's extensively revised second edition, you'll focus on Android tools and programming essentials, including best practices for using Android 4 APIs. If you're experienced with Java or Objective-C, you'll gain the knowledge necessary for building well-engineered applications. Programming Android is organized into four parts: Part One helps programmers with some Java or iOS experience get off to a fast start with the Android SDK and Android programming basics. Part Two delves into the Android framework, focusing on user interface and graphics class hierarchies, concurrency, and databases. It's a solid foundation for understanding of how the most important parts of an Android application work. Part Three features code skeletons and patterns for accelerating the development of apps that use web data and Android 4 user interface conventions and APIs. Part Four delivers practical coverage of Android's multimedia, search, location, sensor, and account APIs, plus the Native Development Kit, enabling developers to add advanced capabilities. This updated edition of Programming Android focuses on the knowledge and developer priorities that are essential for successful Android development projects.

Handbook Of Usability Testing Book PDF
✏Book Title : Handbook of Usability Testing
✏Author : Jeffrey Rubin
✏Publisher : John Wiley & Sons
✏Release Date : 2011-03-10
✏Pages : 384
✏ISBN : 9781118080405
✏Available Language : English, Spanish, And French

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✏Handbook of Usability Testing Book Summary : Whether it's software, a cell phone, or a refrigerator, your customer wants - no, expects - your product to be easy to use. This fully revised handbook provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practices, it can give you that all-important marketplace advantage: products that perform the way users expect. You'll learn to recognize factors that limit usability, decide where testing should occur, set up a test plan to assess goals for your product's usability, and more.

📒Usability For The Web ✍ Tom Brinck

Usability For The Web Book PDF
✏Book Title : Usability for the Web
✏Author : Tom Brinck
✏Publisher : Morgan Kaufmann
✏Release Date : 2002
✏Pages : 481
✏ISBN : 1558606580
✏Available Language : English, Spanish, And French

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✏Usability for the Web Book Summary : Demonstrates Web design fundamentals that consider usability a major design goal, provides advice on incorporating usability considerations in each stage of the design process, and discusses the functionality of e-commerce sites.

Effective Prototyping With Excel Book PDF
✏Book Title : Effective Prototyping with Excel
✏Author : Nevin Berger
✏Publisher : Elsevier
✏Release Date : 2009-01-07
✏Pages : 240
✏ISBN : 9780080916712
✏Available Language : English, Spanish, And French

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✏Effective Prototyping with Excel Book Summary : Although recognized as a key to the design process, prototyping often falls victim to budget cuts, deadlines, or lack of access to sophisticated tools. This can lead to sloppy and ineffective prototypes or the abandonment of them altogether. Rather than lose this important step, people are turning to Microsoft Excel® to create effective, simple, and inexpensive prototypes. Conveniently, the software is available to nearly everyone, and most are proficient in its basic functionality. Effective Prototyping with Excel offers how-to guidance on how everyone can use basic Excel skills to create prototypes - ranging from narrative wire frames to hi-fidelity prototypes. A wide array of software design problems and business demands are solved via practical step-by-step examples and illustrations. Step-by-step guide to prototyping with a simple and affordable tool nearly everyone already has on their desktop Quickly and easily allows web and software designers to explore usability, design alternatives, and test theories prior to starting production Perfect companion to Effective Prototyping for Software Makers - with the same author team and full-color treatment, useful case studies, and hands-on exercises

User Interface Inspection Methods Book PDF
✏Book Title : User Interface Inspection Methods
✏Author : Chauncey Wilson
✏Publisher : Newnes
✏Release Date : 2013-11-15
✏Pages : 146
✏ISBN : 9780124104488
✏Available Language : English, Spanish, And French

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✏User Interface Inspection Methods Book Summary : User Interface Inspection Methods succinctly covers five inspection methods: heuristic evaluation, perspective-based user interface inspection, cognitive walkthrough, pluralistic walkthrough, and formal usability inspections. Heuristic evaluation is perhaps the best-known inspection method, requiring a group of evaluators to review a product against a set of general principles. The perspective-based user interface inspection is based on the principle that different perspectives will find different problems in a user interface. In the related persona-based inspection, colleagues assume the roles of personas and review the product based on the needs, background, tasks, and pain points of the different personas. The cognitive walkthrough focuses on ease of learning. Most of the inspection methods do not require users; the main exception is the pluralistic walkthrough, in which a user is invited to provide feedback while members of a product team listen, observe the user, and ask questions. After reading this book, you will be able to use these UI inspection methods with confidence and certainty.

📒Understanding Your Users ✍ Catherine Courage

Understanding Your Users Book PDF
✏Book Title : Understanding Your Users
✏Author : Catherine Courage
✏Publisher : Gulf Professional Publishing
✏Release Date : 2005-01-11
✏Pages : 781
✏ISBN : 1558609350
✏Available Language : English, Spanish, And French

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✏Understanding Your Users Book Summary : "Understanding Your Users is an easy to read, easy to implement, how-to guide on usability in the real world. It focuses on the "user requirements gathering" stage of product development and it provides a variety of techniques, many of which may be new to usability professionals. For each technique, readers will learn how to prepare for and conduct the activity, as well as analyze and present the data - all in a practical and hands-on way. The techniques can be used together to form a complete picture of the users' requirements or they can be used separately to address specific product questions. These methods have helped product teams understand the value of user requirements gathering by providing insight into how users work and what they need to be successful at their tasks."--BOOK JACKET.

📒Web Bloopers ✍ Jeff Johnson

Web Bloopers Book PDF
✏Book Title : Web Bloopers
✏Author : Jeff Johnson
✏Publisher : Morgan Kaufmann
✏Release Date : 2003-04-28
✏Pages : 329
✏ISBN : 1558608400
✏Available Language : English, Spanish, And French

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✏Web Bloopers Book Summary : The dot.com crash of 2000 was a wake-up call, and told us that the Web has far to go before achieving the acceptance predicted for it in '95. A large part of what is missing is quality; a primary component of the missing quality is usability. The Web is not nearly as easy to use as it needs to be for the average person to rely on it for everyday information, commerce, and entertainment. In response to strong feedback from readers of GUI BLOOPERS calling for a book devoted exclusively to Web design bloopers, Jeff Johnson calls attention to the most frequently occurring and annoying design bloopers from real web sites he has worked on or researched. Not just a critique of these bloopers and their sites, this book shows how to correct or avoid the blooper and gives a detailed analysis of each design problem. Hear Jeff Johnson's interview podcast on software and website usability at the University of Canterbury (25 min.) Discusses in detail 60 of the most common and critical web design mistakes, along with the solutions, challenges, and tradeoffs associated with them. Covers important subject areas such as: content, task-support, navigation, forms, searches, writing, link appearance, and graphic design and layout. Organized and formatted based on the results of its own usability test performed by web designers themselves. Features its own web site (www.web-bloopers.com)with new and emerging web design no-no's (because new bloopers are born every day) along with a much requested printable blooper checklist for web designers and developers to use.

📒User Centered Design ✍ Travis Lowdermilk

User Centered Design Book PDF
✏Book Title : User Centered Design
✏Author : Travis Lowdermilk
✏Publisher : "O'Reilly Media, Inc."
✏Release Date : 2013-05-15
✏Pages : 135
✏ISBN : 9781449359805
✏Available Language : English, Spanish, And French

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✏User Centered Design Book Summary : Looks at the application design process, describing how to create user-friendly applications.

Iphone User Interface Design Projects Book PDF
✏Book Title : iPhone User Interface Design Projects
✏Author : Joachim Bondo
✏Publisher : Apress
✏Release Date : 2010-04-28
✏Pages : 350
✏ISBN : 9781430223603
✏Available Language : English, Spanish, And French

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✏iPhone User Interface Design Projects Book Summary : With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you'll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book, you'll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone's minimal screen real estate. Their stories illustrate precisely why, with more apps and more experienced, creative developers, no iPhone app can succeed without a great user interface. Whatever type of iPhone project you have in mind—social networking app, game, or reference tool—you'll benefit from the information presented in this book. More than just tips and pointers, you'll learn from the authors' hands-on experiences, including: Dave Barnard of App Cubby on how to use Apple's user interface conventions and test for usability to assure better results Joachim Bondo, creator of Deep Green Chess, beats a classic design problem of navigating large dataset results in the realm of the iPhone Former Apple employee Dan Burcaw tailors user interfaces and adds the power of CoreLocation, Address Book, and Camera to the social networking app, Brightkite David Kaneda takes his Basecamp project management client, Outpost, from a blank page (literally) to a model of dashboard clarity Craig Kemper focuses on the smallest details to create his award-winning puzzle games TanZen and Zentomino Tim Novikoff, a graduate student in applied math with no programming experience, reduces a complex problem to simplicity in Flash of Genius: SAT Vocab Long-time Mac developer Chris Parrish goes into detail on the creation of the digital postcard app, Postage, which won the 2009 Apple Design Award Flash developer Keith Peters provides solutions for bringing games that were designed for a desktop screen to the small, touch-sensitive world of the iPhone Jürgen Siebert, creator of FontShuffle, outlines the anatomy of letters and how to select the right fonts for maximum readability on the iPhone screen Eddie Wilson, an interactive designer, reveals the fine balance of excellent design and trial-by-fire programming used to create his successful app Snow Report Combined with Apress' best-selling Beginning iPhone 3 Development: Exploring the iPhone SDK, you'll be prepared to match great code with striking design and create the app that everyone is talking about.

📒About Face ✍ Alan Cooper

About Face Book PDF
✏Book Title : About Face
✏Author : Alan Cooper
✏Publisher : John Wiley & Sons
✏Release Date : 2014-08-13
✏Pages : 720
✏ISBN : 9781118766583
✏Available Language : English, Spanish, And French

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✏About Face Book Summary : The essential interaction design guide, fully revised andupdated for the mobile age About Face: The Essentials of Interaction Design, FourthEdition is the latest update to the book that shaped andevolved the landscape of interaction design. This comprehensiveguide takes the worldwide shift to smartphones and tablets intoaccount. New information includes discussions on mobile apps,touch interfaces, screen size considerations, and more. Thenew full-color interior and unique layout better illustrate moderndesign concepts. The interaction design profession is blooming with the successof design-intensive companies, priming customers to expect "design"as a critical ingredient of marketplace success. Consumers havelittle tolerance for websites, apps, and devices that don't live upto their expectations, and the responding shift in businessphilosophy has become widespread. About Face isthe book that brought interaction design out of the research labsand into the everyday lexicon, and the updated FourthEdition continues to lead the way with ideas and methodsrelevant to today's design practitioners anddevelopers. Updated information includes: Contemporary interface, interaction, and product designmethods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-dateexamples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through thecurrent shift in consumer technology habits will find AboutFace to be a comprehensive, essential resource.

📒Built For Use ✍ Karen Donoghue

Built For Use Book PDF
✏Book Title : Built for Use
✏Author : Karen Donoghue
✏Publisher : McGraw Hill Professional
✏Release Date : 2002
✏Pages : 262
✏ISBN : UVA:X004591153
✏Available Language : English, Spanish, And French

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✏Built for Use Book Summary : Drawing upon her work as a user-experience strategist for numerous Fortune 1,000 firms, Donoghue explores the dynamics of business strategy and user experience in a concise, jargon-free manner for non-technical managers. Copyright © Libri GmbH. All rights reserved.

Quantifying The User Experience Book PDF
✏Book Title : Quantifying the User Experience
✏Author : Jeff Sauro
✏Publisher : Elsevier
✏Release Date : 2012-03-16
✏Pages : 312
✏ISBN : 9780123849694
✏Available Language : English, Spanish, And French

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✏Quantifying the User Experience Book Summary : Quantifying the User Experience: Practical Statistics for User Research offers a practical guide for using statistics to solve quantitative problems in user research. Many designers and researchers view usability and design as qualitative activities, which do not require attention to formulas and numbers. However, usability practitioners and user researchers are increasingly expected to quantify the benefits of their efforts. The impact of good and bad designs can be quantified in terms of conversions, completion rates, completion times, perceived satisfaction, recommendations, and sales. The book discusses ways to quantify user research; summarize data and compute margins of error; determine appropriate samples sizes; standardize usability questionnaires; and settle controversies in measurement and statistics. Each chapter concludes with a list of key points and references. Most chapters also include a set of problems and answers that enable readers to test their understanding of the material. This book is a valuable resource for those engaged in measuring the behavior and attitudes of people during their interaction with interfaces. Provides practical guidance on solving usability testing problems with statistics for any project, including those using Six Sigma practices Show practitioners which test to use, why they work, best practices in application, along with easy-to-use excel formulas and web-calculators for analyzing data Recommends ways for practitioners to communicate results to stakeholders in plain English Resources and tools available at the authors’ site: http://www.measuringu.com/

Artificial Crime Analysis Systems Using Computer Simulations And Geographic Information Systems Book PDF
✏Book Title : Artificial Crime Analysis Systems Using Computer Simulations and Geographic Information Systems
✏Author : Liu, Lin
✏Publisher : IGI Global
✏Release Date : 2008-01-31
✏Pages : 508
✏ISBN : 9781599045931
✏Available Language : English, Spanish, And French

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✏Artificial Crime Analysis Systems Using Computer Simulations and Geographic Information Systems Book Summary : In the last decade there has been a phenomenal growth in interest in crime pattern analysis. Geographic information systems are now widely used in urban police agencies throughout industrial nations. With this, scholarly interest in understanding crime patterns has grown considerably. Artificial Crime Analysis Systems: Using Computer Simulations and Geographic Information Systems discusses leading research on the use of computer simulation of crime patterns to reveal hidden processes of urban crimes, taking an interdisciplinary approach by combining criminology, computer simulation, and geographic information systems into one comprehensive resource.

Beginning Smartphone Web Development Book PDF
✏Book Title : Beginning Smartphone Web Development
✏Author : Gail Frederick
✏Publisher : Apress
✏Release Date : 2010-04-15
✏Pages : 368
✏ISBN : 9781430226215
✏Available Language : English, Spanish, And French

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✏Beginning Smartphone Web Development Book Summary : Today’s Web 2.0 applications (think Facebook and Twitter) go far beyond the confines of the desktop and are widely used on mobile devices. The mobile Web has become incredibly popular given the success of the iPhone and BlackBerry, the importance of Windows Mobile, and the emergence of Palm Pre (and its webOS platform). At Apress, we are fortunate to have Gail Frederick of the well-known training site Learn the Mobile Web offer her expert advice in Beginning Smartphone Web Development. In this book, Gail teaches the web standards and fundamentals specific to smartphones and other feature-driven mobile phones and devices. Shows you how to build interactive mobile web sites using web technologies optimized for browsers in smartphones Details markup fundamentals, design principles, content adaptation, usability, and interoperability Explores cross-platform standards and best practices for the mobile Web authored by the W3C, dotMobi, and similar organizations Dives deeps into the feature sets of the most popular mobile browsers, including WebKit, Chrome, Palm Pre webOS, Pocket IE, Opera Mobile, and Skyfire By the end of this book, you’ll have the training, tools, and techniques for creating robust mobile web experiences on any of these platforms for your favorite smartphone or other mobile device.

📒Experience Design ✍ Peter Benz

Experience Design Book PDF
✏Book Title : Experience Design
✏Author : Peter Benz
✏Publisher : Bloomsbury Publishing
✏Release Date : 2014-12-18
✏Pages : 208
✏ISBN : 9781472571137
✏Available Language : English, Spanish, And French

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✏Experience Design Book Summary : How can we design better experiences? Experience Design brings together leading international scholars to provide a cross-section of critical thinking and professional practice within this emerging field. Contributors writing from theoretical, empirical and applied design perspectives address the meaning of 'experience'; draw on case studies to explore ways in which specific 'experiences' can be designed; examine which methodologies and practices are employed in this process; and consider how experience design interrelates with other academic and professional disciplines. Chapters are grouped into thematic sections addressing positions, objectives and environments, and interactions and performances, with individual case studies addressing a wide range of experiences, including urban spaces, the hospital patient, museum visitors, mobile phone users, and music festival and restaurant goers.

📒Usable Usability ✍ Eric Reiss

Usable Usability Book PDF
✏Book Title : Usable Usability
✏Author : Eric Reiss
✏Publisher : John Wiley & Sons
✏Release Date : 2012-06-28
✏Pages : 256
✏ISBN : 9781118240434
✏Available Language : English, Spanish, And French

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✏Usable Usability Book Summary : The A-to-Z guide to spotting and fixing usability problems Frustrated by pop-ups? Forms that make you start over if you miss a field? Nonsensical error messages? You're not alone! This book helps you simply get it right the first time (or fix what's broken). Boasting a full-color interior packed with design and layout examples, this book teaches you how to understand a user's needs, divulges techniques for exceeding a user's expectations, and provides a host of hard won advice for improving the overall quality of a user's experience. World-renowned UX guru Eric Reiss shares his knowledge from decades of experience making products useable for everyone...all in an engaging, easy-to-apply manner. Reveals proven tools that simply make products better, from the users' perspective Provides simple guidelines and checklists to help you evaluate and improve your own products Zeroes in on essential elements to consider when planning a product, such as its functionality and responsiveness, whether or not it is ergonomic, making it foolproof, and more Addresses considerations for product clarity, including its visibility, understandability, logicalness, consistency, and predictability Usable Usability walks you through numerous techniques that will help ensure happy customers and successful products!

📒Mental Models ✍ Indi Young

Mental Models Book PDF
✏Book Title : Mental Models
✏Author : Indi Young
✏Publisher : Rosenfeld Media
✏Release Date : 2008-02-01
✏Pages : 299
✏ISBN : 1933820195
✏Available Language : English, Spanish, And French

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✏Mental Models Book Summary : There is no single methodology for creating the perfect product—but you can increase your odds. One of the best ways is to understand users' reasons for doing things. Mental Models gives you the tools to help you grasp, and design for, those reasons. Adaptive Path co-founder Indi Young has written a roll-up-your-sleeves book for designers, managers, and anyone else interested in making design strategic, and successful.

Information Communication Technologies And Human Development Opportunities And Challenges Book PDF
✏Book Title : Information Communication Technologies and Human Development Opportunities and Challenges
✏Author : Gasc¢-Hernandez, Mila
✏Publisher : IGI Global
✏Release Date : 2006-11-30
✏Pages : 348
✏ISBN : 9781599040592
✏Available Language : English, Spanish, And French

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✏Information Communication Technologies and Human Development Opportunities and Challenges Book Summary : Emphasizes the need to consider the geographic, historic, and cultural context of an information communication technology (ICT) for development initiative. This work includes several real examples that show some of the key success factors that have to be taken into consideration when using ICTs for development. It is a tool for practitioners.

Basics Interactive Design User Experience Design Book PDF
✏Book Title : Basics Interactive Design User Experience Design
✏Author : Gavin Allanwood
✏Publisher : Bloomsbury Publishing
✏Release Date : 2015-01-29
✏Pages : 184
✏ISBN : 9781474238724
✏Available Language : English, Spanish, And French

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✏Basics Interactive Design User Experience Design Book Summary : By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development. As a designer, you need to create work that will impact positively on everyone who is exposed to it. Whether it's passive and immutable or interactive and dynamic, the success of your design will depend largely on how well the user experience is constructed. User Experience Design shows how researching and understanding users' expectations and motivations can help you develop effective, targeted designs. The authors explore the use of scenarios, personas and prototyping in idea development, and will help you get the most out of the latest tools and techniques to produce interactive designs that users will love. With practical projects to get you started, and stunning examples from some of today's most innovative studios, this is an essential introduction to modern UXD.