Electronic Visualisation In Arts And Culture
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📒Electronic Visualisation In Arts And Culture ✍ Jonathan P. Bowen
✏Electronic Visualisation in Arts and Culture Book Summary : Presenting the latest technological developments in arts and culture, this volume demonstrates the advantages of a union between art and science. Electronic Visualisation in Arts and Culture is presented in five parts: Imaging and Culture New Art Practice Seeing Motion Interaction and Interfaces Visualising Heritage Electronic Visualisation in Arts and Culture explores a variety of new theory and technologies, including devices and techniques for motion capture for music and performance, advanced photographic techniques, computer generated images derived from different sources, game engine software, airflow to capture the motions of bird flight and low-altitude imagery from airborne devices. The international authors of this book are practising experts from universities, art practices and organisations, research centres and independent research. They describe electronic visualisation used for such diverse aspects of culture as airborne imagery, computer generated art based on the autoimmune system, motion capture for music and for sign language, the visualisation of time and the long term preservation of these materials. Selected from the EVA London conferences from 2009-2012, held in association with the Computer Arts Society of the British Computer Society, the authors have reviewed, extended and fully updated their work for this state-of-the-art volume.
📒Museums And Digital Culture ✍ Tula Giannini
✏Museums and Digital Culture Book Summary : This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and global communities, museums are evolving into highly dynamic, socially aware and relevant institutions as their connections to the global digital ecosystem are strengthened. As they adopt a visitor-centered model and design visitor experiences, their priorities shift to engage audiences, convey digital collections, and tell stories through exhibitions. This is all part of crafting a dynamic and innovative museum identity of the future, made whole by seamless integration with digital culture, digital thinking, aesthetics, seeing and hearing, where visitors are welcomed participants. The international and interdisciplinary chapter contributors include digital artists, academics, and museum professionals. In themed parts the chapters present varied evidence-based research and case studies on museum theory, philosophy, collections, exhibitions, libraries, digital art and digital future, to bring new insights and perspectives, designed to inspire readers. Enjoy the journey!
📒Culture Technology And The Image ✍ Jeremy Pilcher
✏Culture Technology and the Image Book Summary : Culture, Technology and the Image explores the technologies deployed when images are archived, accessed, and distributed. The chapters discuss the ways in which habits and techniques used in learning and communicating knowledge about images are affected by technological developments. The volume discusses a wide range of issues, including access and participation; research, pedagogy and teaching; curation and documentation; circulation and re-use; and conservation and preservation.
📒Contemporary Choreography ✍ Jo Butterworth
✏Contemporary Choreography Book Summary : Fully revised and updated, this second edition of Contemporary Choreography presents a range of articles covering choreographic enquiry, investigation into the creative process, and innovative challenges to traditional understandings of dance making. Contributions from a global range of practitioners and researchers address a spectrum of concerns in the field, organized into seven broad domains: Conceptual and philosophical concerns Processes of making Dance dramaturgy: structures, relationships, contexts Choreographic environments Cultural and intercultural contexts Challenging aesthetics Choreographic relationships with technology. Including 23 new chapters and 10 updated ones, Contemporary Choreography captures the essence and progress of choreography in the twenty-first century, supporting and encouraging rigorous thinking and research for future generations of dance practitioners and scholars.
✏Handbook of Research on Management of Cultural Products E Relationship Marketing and Accessibility Perspectives Book Summary : An integrated approach to investigate, create, and propose a model for the value creation of cultural products is essential in maintaining its connection with e-relationship marketing; this examination is important in recognizing a common perspective. The Handbook of Research on Management of Cultural Products: E-Relationship Marketing and Accessibility Perspectives examines the potential value of cultural products and how the support of new technologies can enable non-conventional and social-media marketing relationships. This book aims to highlight an emerging subject area in the field of financial management, management of value creation, and marketing that will be essential for scientists, researchers, and practitioners.
📒Eva London 2015 ✍ Kia Ng
✏Eva London 2015 Book Summary : EVA London 2015 has established itself as one of London's most innovative and interdisciplinary conferences in the field of digital visualisation, The papers in this volume touch on music, performance, electronic art, imaging technology, medical visualisation, museums and their collections, virtual communities, landscape visualisation, augmented reality, 3D imaging, interfaces, enhanced reality as well as other areas.
📒Eva London ✍ Jonathan Peter Bowen
✏EVA London Book Summary : EVA London 2017 has established itself as one of the most innovative and interdisciplinary conferences in the field of digital visualisation, The papers in this volume touch on music, performance, electronic art, imaging technology, medical visualisation, museums and their collections, virtual communities, landscape visualisation, augmented reality, 3D imaging, interfaces, enhanced reality as well as other areas.
📒Eva London 2016 ✍ Jonathan Peter Bowen
✏EVA London 2016 Book Summary : EVA London 2016 has established itself as one of the most innovative and interdisciplinary conferences in the field of digital visualisation, The papers in this volume touch on music, performance, electronic art, imaging technology, medical visualisation, museums and their collections, virtual communities, landscape visualisation, augmented reality, 3D imaging, interfaces, enhanced reality as well as other areas.
📒Eva London 2018 ✍ Jonathan P. Bowen
✏EVA London 2018 Book Summary : Over recent decades, the EVA London Conference on Electronic Visualisation and the Arts has established itself as one of the United Kingdom's most innovative and interdisciplinary conferences. It brings together a wide spectrum of papers, presentations, demonstrations, a Research Workshop and a special one-day event, the EVA London Symposium. The papers and extended abstracts in this volume cover varied topics concerning the arts, visualisations, and IT, including 3D graphics, animation, artificial intelligence, creativity, culture, design, digital art, heritage, literature, morphogenesis, museums, music, philosophy, politics, publishing, social media, and virtual reality, as well as other related interdisciplinary areas.
📒Computers And Art ✍ Stuart Mealing
✏Computers and Art Book Summary : Computers and Art provides insightful perspectives on the use of the computer as a tool for artists. The approaches taken vary from its historical, philosophical and practical implications to the use of computer technology in art practice. The contributors include an art critic, an educator, a practising artist and a researcher. Mealing looks at the potential for future developments in the field, looking at both the artistic and the computational aspects of the field.