Developing Virtual Reality Applications

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  • Author : Alan B. Craig
  • Publisher : Morgan Kaufmann
  • Pages : 448 pages
  • ISBN : 9780080959085
  • Rating : /5 from reviews
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Download or Read online Developing Virtual Reality Applications full in PDF, ePub and kindle. this book written by Alan B. Craig and published by Morgan Kaufmann which was released on 02 June 2009 with total page 448 pages. We cannot guarantee that Developing Virtual Reality Applications book is available in the library, click Get Book button and read full online book in your kindle, tablet, IPAD, PC or mobile whenever and wherever You Like. Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others. An insider’s view of what works, what doesn’t work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field. Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest! Development techniques are cross referenced between different application areas, providing fundamental best practices!

Developing Virtual Reality Applications

Developing Virtual Reality Applications
  • Author : Alan B. Craig,William R. Sherman,Jeffrey D. Will
  • Publisher : Morgan Kaufmann
  • Release : 02 June 2009
GET THIS BOOK Developing Virtual Reality Applications

Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others. An insider’s view of what works, what

Learning Virtual Reality

Learning Virtual Reality
  • Author : Tony Parisi
  • Publisher : "O'Reilly Media, Inc."
  • Release : 26 October 2015
GET THIS BOOK Learning Virtual Reality

As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You’ll explore the three go-to platforms—OculusVR, Gear VR, and Cardboard VR—as well as several VR development environments, programming tools, and techniques. If you’re an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through

Complete Virtual Reality and Augmented Reality Development with Unity

Complete Virtual Reality and Augmented Reality Development with Unity
  • Author : Jesse Glover,Jonathan Linowes
  • Publisher : Packt Publishing Ltd
  • Release : 17 April 2019
GET THIS BOOK Complete Virtual Reality and Augmented Reality Development with Unity

Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus Rift Key Features Build fun augmented reality applications using ARKit, ARCore, and Vuforia Explore virtual reality by developing more than 10 engaging projects Learn how to integrate AR and VR concepts together in a single application Book Description Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach,

Getting Started with React VR

Getting Started with React VR
  • Author : John Gwinner
  • Publisher : Packt Publishing Ltd
  • Release : 30 November 2017
GET THIS BOOK Getting Started with React VR

Create amazing 360 and virtual reality content that runs directly in your browsers with JavaScript and React VR 2.0 About This Book A practical guide to developing virtual reality experiences targeting web and mobile browsers Create customized 3D graphics for your virtual reality experiences with Three.js Explore the ReactVR library to create objects that seem real and see how they move in the Virtual world Import free models into VR and include those in your code Who This Book Is For

Understanding Virtual Reality

Understanding Virtual Reality
  • Author : William R. Sherman,Alan B. Craig
  • Publisher : Morgan Kaufmann
  • Release : 08 November 2018
GET THIS BOOK Understanding Virtual Reality

Understanding Virtual Reality: Interface, Application, and Design, Second Edition, arrives at a time when the technologies behind virtual reality have advanced dramatically in their development and deployment, providing meaningful and productive virtual reality applications. The aim of this book is to help users take advantage of ways they can identify and prepare for the applications of VR in their field, whatever it may be. The included information counters both exaggerated claims for VR, citing dozens of real-world examples. By approaching

Augmented Reality for Developers

Augmented Reality for Developers
  • Author : Jonathan Linowes,Krystian Babilinski
  • Publisher : Packt Publishing Ltd
  • Release : 09 October 2017
GET THIS BOOK Augmented Reality for Developers

Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCore About This Book Create unique AR applications from scratch, from beginning to end, with step-by-step tutorials Use Unity 3D to efficiently create AR apps for Android, iOS, and Windows platforms Use Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of markets Learn best practices in AR user experience, software design

Innovating with Augmented Reality

Innovating with Augmented Reality
  • Author : P Kaliraj,Devi Thirupathi
  • Publisher : CRC Press
  • Release : 16 December 2021
GET THIS BOOK Innovating with Augmented Reality

Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns

Understanding Augmented Reality

Understanding Augmented Reality
  • Author : Alan B. Craig
  • Publisher : Newnes
  • Release : 26 April 2013
GET THIS BOOK Understanding Augmented Reality

Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software,

Unreal Engine VR Cookbook

Unreal Engine VR Cookbook
  • Author : Mitch McCaffrey
  • Publisher : Addison-Wesley Professional
  • Release : 09 February 2017
GET THIS BOOK Unreal Engine VR Cookbook

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality

Virtual Reality

Virtual Reality
  • Author : Lila Bozgeyikli,Ren Bozgeyikli
  • Publisher : Unknown
  • Release : 30 January 2020
GET THIS BOOK Virtual Reality

Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment. Nowadays, there are many companies that have their own VR systems with various types of headsets and controllers. This has shaped how VR is being used today and how we interact with the latest generation VR systems.

Learning Virtual Reality

Learning Virtual Reality
  • Author : Tony Parisi
  • Publisher : "O'Reilly Media, Inc."
  • Release : 26 October 2015
GET THIS BOOK Learning Virtual Reality

Annotation Get an introduction to the technologies, tools, and techniques for programming virtual reality on the latest generation of desktop and mobile VR hardware. With this hands-on guide, you'll learn essential development and production concepts, including UI design, stereo rendering, 3D input, and programming VR applications for native desktop, mobile and the web. You don't have to be a game development wizard or have 3D graphics experience to get started. If you have basic programming skills and some familiarity with

Virtual Reality for Industrial Applications

Virtual Reality for Industrial Applications
  • Author : Fan Dai
  • Publisher : Springer Science & Business Media
  • Release : 06 December 2012
GET THIS BOOK Virtual Reality for Industrial Applications

Just a few years ago, virtual reality was regarded as more a toy than a tool. Today, however, it is becoming the enabling technology for man-machine communications. The rapid development of graphics hardware and soft ware makes its application possible. Besides building walkthroughs and landscape fly-overs with very realistic visual effects, we can recognize the trend toward industrial applications. This is because of the emerging need for tools for rapid product development. Especially in the aeronautical and automotive industries, companies

Virtual Reality Systems for Business

Virtual Reality Systems for Business
  • Author : Robert J. Thierauf
  • Publisher : Greenwood Publishing Group
  • Release : 23 March 1995
GET THIS BOOK Virtual Reality Systems for Business

Virtual reality--one of the most advanced and exciting technologies to emerge in recent decades--offers businesspeople a new way to grasp information and use it quickly and effectively. By literally experiencing information in an artifically created computer generated world instead of reading, hearing, or viewing it on a screen, businesspeople can get information in a way that has proved most successful and most natural for humans. The result is saved time and money, savings that are essential to any enterprise if