Conceptual Design for Interactive Systems

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  • Author : Avi Parush
  • Publisher : Morgan Kaufmann
  • Pages : 164 pages
  • ISBN : 0124199836
  • Rating : /5 from reviews
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Download or Read online Conceptual Design for Interactive Systems full in PDF, ePub and kindle. this book written by Avi Parush and published by Morgan Kaufmann which was released on 11 March 2015 with total page 164 pages. We cannot guarantee that Conceptual Design for Interactive Systems book is available in the library, click Get Book button and read full online book in your kindle, tablet, IPAD, PC or mobile whenever and wherever You Like. Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users’ mental model into consideration. Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking. Provides a practical, guiding approach that can be immediately applied to everyday practice and study Complete analysis and explanation of conceptual modeling and its value Discusses the implications of effective and poor conceptual models Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system

Conceptual Design for Interactive Systems

Conceptual Design for Interactive Systems
  • Author : Avi Parush
  • Publisher : Morgan Kaufmann
  • Release : 11 March 2015
GET THIS BOOK Conceptual Design for Interactive Systems

Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users’ mental model into consideration. Readers will gain a better understanding of the framework

Designing Interactive Systems

Designing Interactive Systems
  • Author : David Benyon,Phil Turner,Susan Turner
  • Publisher : Pearson Education
  • Release : 19 September 2021
GET THIS BOOK Designing Interactive Systems

Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings. This makes it suitable for beginners with a less technical background as well as advanced students of HCI and can be used at all stages of the curriculum for courses in this dynamic field. The book focuses

Interactive Systems Design Specification and Verification

Interactive Systems  Design  Specification  and Verification
  • Author : Fabio Paterno
  • Publisher : Springer Science & Business Media
  • Release : 06 December 2012
GET THIS BOOK Interactive Systems Design Specification and Verification

Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares

Domain Knowledge for Interactive System Design

Domain Knowledge for Interactive System Design
  • Author : Alistair G. Sutcliffe,Frans van Assche,David Benyon
  • Publisher : Springer
  • Release : 09 January 2016
GET THIS BOOK Domain Knowledge for Interactive System Design

This book describes how domain knowledge can be used in the design of interactive systems. It includes discussion of the theories and models of domain, generic domain architectures and construction of system components for specific domains. It draws on research experience from the Information Systems, Software Engineering and Human Computer Interaction communities.

Interactive Systems Design Specification and Verification

Interactive Systems  Design  Specification  and Verification
  • Author : Joaquim Jorge,Nuno Jardim Nunes,Joao Falcao e Cunha
  • Publisher : Springer Science & Business Media
  • Release : 09 October 2003
GET THIS BOOK Interactive Systems Design Specification and Verification

This book constitutes the thoroughly refereed post-proceedings of the 10th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2003, held in Funchal, Madeira Island, Portugal, in June 2003. The 26 revised full papers and 5 revised short papers presented together with an invited paper have passed through two rounds of reviewing, selection, and improvement. The papers are organized in topical sections on test and evaluation, Web and groupware, tools and technologies, task modeling, model-based design, mobile and multiple devices, UML, and

Integration of Process Knowledge into Design Support Systems

Integration of Process Knowledge into Design Support Systems
  • Author : Hubert Kals,Fred van Houten
  • Publisher : Springer Science & Business Media
  • Release : 17 April 2013
GET THIS BOOK Integration of Process Knowledge into Design Support Systems

Design is a fundamental creative human activity. This certainly applies to the design of artefacts, the realisation of which has to meet many constraints and ever raising criteria. The world in which we live today, is enormously influenced by the human race. Over the last century, these artefacts have dramatically changed the living conditions of humans. The present wealth in very large parts of the world, depends on it. All the ideas for better and new artefacts brought forward by

Design Specification and Verification of Interactive Systems 97

Design  Specification and Verification of Interactive Systems    97
  • Author : Michael D. Harrison,Juan C. Torres
  • Publisher : Springer Science & Business Media
  • Release : 06 December 2012
GET THIS BOOK Design Specification and Verification of Interactive Systems 97

An increasing recognition of the role of the human-system interface is leading to new extensions and styles of specification. Techniques are being developed that facilitate the expression of user-oriented requirements and the refinement and checking of specifications of interactive systems. This book reflects the state of the art in this important area and also contains a summary of working group discussions about how the various techniques represented might be applied to a common case study.

Developing Future Interactive Systems

Developing Future Interactive Systems
  • Author : Sanchez-Segura, Maria-Isabel
  • Publisher : IGI Global
  • Release : 30 November 2004
GET THIS BOOK Developing Future Interactive Systems

Interactive systems are growing in the last decade because of the amount of fields in which this kind of application can be used as a test bed to experiment in medicine, training, education, and so on. Developing Future Interactive Systems is a compilation of knowledge collected from several researchers in the field of interactive systems, offering an overview of the different parts of the environment that must be taken into account to develop a quality interactive system from the software

Design Specification and Verification of Interactive Systems 95

Design  Specification and Verification of Interactive Systems    95
  • Author : Philippe Palanque,Remi Bastide
  • Publisher : Springer Science & Business Media
  • Release : 06 December 2012
GET THIS BOOK Design Specification and Verification of Interactive Systems 95

This book is the final outcome of the Eurographics Workshop on Design, Specification and Verification of Interactive Systems, that was held in Bonas, from June 7 to 9, 1995. This workshop was the second of its kind, following the successful first edition in Italy in 1994. The goal of this ongoing series of meetings is to review the state of the art in the domain of tools, notations and methodologies supporting the design of Interactive Systems. This acknowledges the fact that making systems that

Interactive Systems Design Specification and Verification

Interactive Systems  Design  Specification  and Verification
  • Author : Gavin Doherty,Ann Blandford
  • Publisher : Springer
  • Release : 15 May 2007
GET THIS BOOK Interactive Systems Design Specification and Verification

This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.

AI System Support for Conceptual Design

AI System Support for Conceptual Design
  • Author : John E.E. Sharpe
  • Publisher : Springer Science & Business Media
  • Release : 06 December 2012
GET THIS BOOK AI System Support for Conceptual Design

It is well-known that some 85% of the resources necessary to design and bring to market a product are committed by decisions taken in the first 10% of the design activity. This together with the wish to reduce further the time-to-market of high quality innovative products has increased the need for computer support at the conceptual design stage of the engineering design process life-style. This proceedings firmly focuses on the continuing research into new uses of Artificial Intelligence (AI) during the conceptual

Modeling Users Experiences with Interactive Systems

Modeling Users  Experiences with Interactive Systems
  • Author : Evangelos Karapanos
  • Publisher : Springer
  • Release : 09 August 2012
GET THIS BOOK Modeling Users Experiences with Interactive Systems

Over the past decade the field of Human-Computer Interaction has evolved from the study of the usability of interactive products towards a more holistic understanding of how they may mediate desired human experiences. This book identifies the notion of diversity in usersʼ experiences with interactive products and proposes methods and tools for modeling this along two levels: (a) interpersonal diversity in usersʽ responses to early conceptual designs, and (b) the dynamics of usersʼ experiences over time. The Repertory Grid Technique

Design Specification and Verification of Interactive Systems 98

Design  Specification and Verification of Interactive Systems    98
  • Author : Panos Markopoulos,Peter Johnson
  • Publisher : Springer Science & Business Media
  • Release : 11 November 2013
GET THIS BOOK Design Specification and Verification of Interactive Systems 98

Does modelling, formal or otherwise, play a role in designing interactive systems? A proliferation of interactive devices and technologies is used in an ever increasing diversity of contexts and combinations in professional and every-day life. This development poses a significant challenge to modelling approaches used for the design of interactive systems. The papers in this volume discuss a range of modelling approaches, the representations they use, the strengths and weaknesses of their associated specification and analysis techniques and their role