Basics Interactive Design User Experience Design

Basics Interactive Design User Experience Design Book PDF
✏Book Title : Basics Interactive Design User Experience Design
✏Author : Gavin Allanwood
✏Publisher : A&C Black
✏Release Date : 2014-04-24
✏Pages : 184
✏ISBN : 9782940496136
✏Available Language : English, Spanish, And French

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✏Basics Interactive Design User Experience Design Book Summary : By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development. As a designer, you need to create work that will impact positively on everyone who is exposed to it. Whether it's passive and immutable or interactive and dynamic, the success of your design will depend largely on how well the user experience is constructed.User Experience Design shows how researching and understanding users' expectations and motivations can help you develop effective, targeted designs. The authors explore the use of scenarios, personas and prototyping in idea development, and will help you get the most out of the latest tools and techniques to produce interactive designs that users will love.With practical projects to get you started, and stunning examples from some of today's most innovative studios, this is an essential introduction to modern UXD.

Basics Interactive Design User Experience Design Book PDF
✏Book Title : Basics Interactive Design User Experience Design
✏Author : Gavin Allanwood
✏Publisher : Bloomsbury Publishing
✏Release Date : 2015-01-29
✏Pages : 184
✏ISBN : 9781474238724
✏Available Language : English, Spanish, And French

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✏Basics Interactive Design User Experience Design Book Summary : By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development. As a designer, you need to create work that will impact positively on everyone who is exposed to it. Whether it's passive and immutable or interactive and dynamic, the success of your design will depend largely on how well the user experience is constructed. User Experience Design shows how researching and understanding users' expectations and motivations can help you develop effective, targeted designs. The authors explore the use of scenarios, personas and prototyping in idea development, and will help you get the most out of the latest tools and techniques to produce interactive designs that users will love. With practical projects to get you started, and stunning examples from some of today's most innovative studios, this is an essential introduction to modern UXD.

Basics Interactive Design Interface Design Book PDF
✏Book Title : Basics Interactive Design Interface Design
✏Author : Dave Wood
✏Publisher : A&C Black
✏Release Date : 2014-03-27
✏Pages : 192
✏ISBN : 9782940411993
✏Available Language : English, Spanish, And French

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✏Basics Interactive Design Interface Design Book Summary : AVA's Basics Interactive Design titles are designed to provide visual arts student with a theoretical and practical exploration of each of the fundamental topics within the discipline of Interactive Design. Packed with examples from students and professionals and fully illutrated with clear diagrams and inspiring imagery, they offer an essential exploration of the subject. Basics Interactive Design: Interface Design is the first book in the new Basics series. From a visual communication direction, it focuses on the design of effective, user-focused front-end designs for a range of digital media interfaces. Using case studies and interviews to delve deeper, the design of effective visual communication for user interfaces is clearly explained, giving the reader the knowledge needed to design better websites, apps for smartphones and tablts and DVD interfaces.

Ui Ux Design Basics And Fundamentals Book PDF
✏Book Title : Ui ux Design Basics and Fundamentals
✏Author : Nathan CLARK
✏Publisher : Independently Published
✏Release Date : 2018-12-07
✏Pages : 203
✏ISBN : 1790883741
✏Available Language : English, Spanish, And French

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✏Ui ux Design Basics and Fundamentals Book Summary : WHY TO LEARN THIS BOOK?Take a moment to think about your favorite website or mobile app or electronic device. What makes you love it? Is it really intuitive to use? Did it feel familiar the first time you used it? Maybe it even has an uncanny way of knowing what you'll want to do next?Well, odds are, a User Experience (UX) designer spent hours researching and designing it so you can have a seamless experi-ence UX design is a combination of tools, methods, and frameworks with which you can solve design problems in a methodical way while focusing on the users of a product or service.UX designers use a mix of information architecture and graph-ic design skills to create products that are beautiful and simple to navigate. They think critically about a user's goals and in-tentions when visiting their website or app, and how they can better serve them through design User experience design (UX) is a set of technologies which increase user satisfaction by improving usability and concepts related to interaction between human users and computers. User experience is a significant aspect in creating different kinds of prod-ucts and services. The web is one of the most important fields in which a user experi-ence design is applied So Became As A UI/UX Designer

📒User Experience Design ✍ Gavin Allanwood

User Experience Design Book PDF
✏Book Title : User Experience Design
✏Author : Gavin Allanwood
✏Publisher : Bloomsbury Visual Arts
✏Release Date : 2019-05-30
✏Pages : 176
✏ISBN : 1350021709
✏Available Language : English, Spanish, And French

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✏User Experience Design Book Summary : Applicable to a wide spectrum of design activity, this book offers an ideal first step, clearly explaining fundamental concepts and methods to apply when designing for the user experience. Covering essential topics from user research and experience design to aesthetics, standards and prototyping, User Experience Design explains why user-centered methods are now essential to ensuring the success of a wide range of design projects. This second edition includes important new topics including; digital service standards, onboarding and scenario mapping. There are now 12 hands-on activities designed to help you start exploring basic UX tasks such as visualising the user journey and recognising user interface patterns. Filled with straightforward explanations and examples from around the world, this book is an essential primer for students and non-designers needing an introduction to contemporary UX thinking and common approaches. Designed specifically for newcomers to UX Design, the companion website offers extra material for hands-on activities, templates, industry interviews, contributor notes and sources of guidance for those seeking to start a career in the industry.

The Principles And Processes Of Interactive Design Book PDF
✏Book Title : The Principles and Processes of Interactive Design
✏Author : Jamie Steane
✏Publisher : A&C Black
✏Release Date : 2014-03-27
✏Pages : 208
✏ISBN : 9782940496112
✏Available Language : English, Spanish, And French

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✏The Principles and Processes of Interactive Design Book Summary : A snapshot of the essential areas of digital design, introducing students to best practices for creating within this medium and packed with practical exercises.

📒Interface Design ✍ David Wood

Interface Design Book PDF
✏Book Title : Interface Design
✏Author : David Wood
✏Publisher : Fairchild Books
✏Release Date : 2018
✏Pages : 191
✏ISBN : 1350089141
✏Available Language : English, Spanish, And French

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✏Interface Design Book Summary : "If you want to design successful user interfaces then you need clear and effective visual communication. Interface Design will help you achieve this using a range of incisive case studies, interviews with professional designers and clear hands-on advice to help you produce user-focused front-end designs for a range of digital media interfaces. This book introduces the major elements of graphic design for digital media - layout, colour, iconography, imagery and typography, and shows how these visual communication basics can combine to produce positive interactive user experiences. With practical advice on improving communication between designers and developer, and a tantalizing look at designing interactivity for all five senses, this is a must-have introduction to developing interfaces that users will love."--Bloomsbury Publishing.

Hands On Ux Design For Developers Book PDF
✏Book Title : Hands On UX Design for Developers
✏Author : Elvis Canziba
✏Publisher : Packt Publishing Ltd
✏Release Date : 2018-07-31
✏Pages : 350
✏ISBN : 9781788624299
✏Available Language : English, Spanish, And French

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✏Hands On UX Design for Developers Book Summary : Learn every step you need for product design and development Key Features Explore all the tools that you need to be a complete UX designer Code the product designs you’ve created to become a full-stack designer Build an amazing portfolio with real-world projects Book Description Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch. This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena. What you will learn What UX is and what a UX designer does Explore the UX Process and science of making products user-friendly Create user interfaces and learn which tools to use Understand how your design works in the real world Create UI interaction, animation, wireframes, and prototypes Design a product with users in mind Develop a personal portfolio and be well-prepared to join the UX world Who this book is for Hands-On UX/UI Design for Developers is for web designers who have knowledge of basic UX design principles.

📒Ux For The Web ✍ Marli Ritter

Ux For The Web Book PDF
✏Book Title : UX for the Web
✏Author : Marli Ritter
✏Publisher : Packt Publishing Ltd
✏Release Date : 2017-09-28
✏Pages : 306
✏ISBN : 9781787126169
✏Available Language : English, Spanish, And French

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✏UX for the Web Book Summary : Learn how UX and design thinking can make your site stand out from the rest of the internet. About This Book Learn everything you need to know about UX for your Web Design. Design B2B, B2C websites that stand out from the competitors with this guide Enhance your business by improving customer accessibility and retention. Who This Book Is For If you're a designer, developer, or just someone who has the desire to create websites that are not only beautiful to look at but also easy to use and fully accessible to everyone, including people with special needs, UX for the Web will provide you with the basic building blocks to achieve just that. What You Will Learn Discover the fundamentals of UX and the User-Centered Design (UCD) Process. Learn how UX can enhance your brand and increase user retention Learn how to create the golden thread between your product and the user Use reliable UX methodologies to research and analyze data to create an effective UX strategy Bring your UX strategy to life with wireframes and prototypes Set measurable metrics and conduct user tests to improve digital products Incorporate the Web Content Accessibility Guidelines (WCAG) to create accessible digital products In Detail If you want to create web apps that are not only beautiful to look at, but also easy to use and fully accessible to everyone, including people with special needs, this book will provide you with the basic building blocks to achieve just that. The book starts with the basics of UX, the relationship between Human-Centered Design (HCD), Human-Computer Interaction (HCI), and the User-Centered Design (UCD) Process; it gradually takes you through the best practices to create a web app that stands out from your competitors. You'll also learn how to create an emotional connection with the user to increase user interaction and client retention by different means of communication channels. We'll guide you through the steps in developing an effective UX strategy through user research and persona creation and how to bring that UX strategy to life with beautiful, yet functional designs that cater for complex features with micro interactions. Practical UX methodologies such as creating a solid Information Architecture (IA), wireframes, and prototypes will be discussed in detail. We'll also show you how to test your designs with representative users, and ensure that they are usable on different devices, browsers and assistive technologies. Lastly, we'll focus on making your web app fully accessible from a development and design perspective by taking you through the Web Content Accessibility Guidelines (WCAG). Style and Approach This is an easy-to-understand step-by-step guide with full of examples to that will help you in creating good UX for your web applications.

📒About Face ✍ Alan Cooper

About Face Book PDF
✏Book Title : About Face
✏Author : Alan Cooper
✏Publisher : John Wiley & Sons Incorporated
✏Release Date : 1995-08-25
✏Pages : 580
✏ISBN : UOM:39015038584861
✏Available Language : English, Spanish, And French

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✏About Face Book Summary : The "father" of Visual Basic, Cooper, presents a methodology of user interface design that he has distilled from many years of creating award-winning personal computer software. This book does not focus on code; instead it discusses highly technical topics in clear English. Readers will find his ideas pertinent, thought-provoking, and perceptive.

📒Interaction Design ✍ Helen Sharp

Interaction Design Book PDF
✏Book Title : Interaction Design
✏Author : Helen Sharp
✏Publisher : Wiley
✏Release Date : 2019-04-30
✏Pages : 656
✏ISBN : 9781119547259
✏Available Language : English, Spanish, And French

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✏Interaction Design Book Summary : A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.

📒Design For Hackers ✍ David Kadavy

Design For Hackers Book PDF
✏Book Title : Design for Hackers
✏Author : David Kadavy
✏Publisher : John Wiley & Sons
✏Release Date : 2011-08-08
✏Pages : 352
✏ISBN : 9781119999010
✏Available Language : English, Spanish, And French

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✏Design for Hackers Book Summary : Discover the techniques behind beautiful design by deconstructing designs to understand them The term 'hacker' has been redefined to consist of anyone who has an insatiable curiosity as to how things work—and how they can try to make them better. This book is aimed at hackers of all skill levels and explains the classical principles and techniques behind beautiful designs by deconstructing those designs in order to understand what makes them so remarkable. Author and designer David Kadavy provides you with the framework for understanding good design and places a special emphasis on interactive mediums. You'll explore color theory, the role of proportion and geometry in design, and the relationship between medium and form. Packed with unique reverse engineering design examples, this book inspires and encourages you to discover and create new beauty in a variety of formats. Breaks down and studies the classical principles and techniques behind the creation of beautiful design Illustrates cultural and contextual considerations in communicating to a specific audience Discusses why design is important, the purpose of design, the various constraints of design, and how today's fonts are designed with the screen in mind Dissects the elements of color, size, scale, proportion, medium, and form Features a unique range of examples, including the graffiti in the ancient city of Pompeii, the lack of the color black in Monet's art, the style and sleekness of the iPhone, and more By the end of this book, you'll be able to apply the featured design principles to your own web designs, mobile apps, or other digital work.

Handbook Of Research On Social Software And Developing Community Ontologies Book PDF
✏Book Title : Handbook of Research on Social Software and Developing Community Ontologies
✏Author : Hatzipanagos, Stylianos
✏Publisher : IGI Global
✏Release Date : 2009-02-28
✏Pages : 632
✏ISBN : 9781605662091
✏Available Language : English, Spanish, And French

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✏Handbook of Research on Social Software and Developing Community Ontologies Book Summary : "This book explores how social software and developing community ontologies are challenging the way we operate in a performative space"--Provided by publisher.

Conference Proceedings Book PDF
✏Book Title : Conference Proceedings
✏Author :
✏Publisher :
✏Release Date : 2002
✏Pages :
✏ISBN : STANFORD:36105018876115
✏Available Language : English, Spanish, And French

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✏Conference Proceedings Book Summary :

📒Experience Design ✍ Peter Benz

Experience Design Book PDF
✏Book Title : Experience Design
✏Author : Peter Benz
✏Publisher : Bloomsbury Publishing
✏Release Date : 2014-12-18
✏Pages : 208
✏ISBN : 9781472571137
✏Available Language : English, Spanish, And French

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✏Experience Design Book Summary : How can we design better experiences? Experience Design brings together leading international scholars to provide a cross-section of critical thinking and professional practice within this emerging field. Contributors writing from theoretical, empirical and applied design perspectives address the meaning of 'experience'; draw on case studies to explore ways in which specific 'experiences' can be designed; examine which methodologies and practices are employed in this process; and consider how experience design interrelates with other academic and professional disciplines. Chapters are grouped into thematic sections addressing positions, objectives and environments, and interactions and performances, with individual case studies addressing a wide range of experiences, including urban spaces, the hospital patient, museum visitors, mobile phone users, and music festival and restaurant goers.

The Graphic Design Reference Specification Book Book PDF
✏Book Title : The Graphic Design Reference Specification Book
✏Author : Poppy Evans
✏Publisher : Rockport Pub
✏Release Date : 2013-09
✏Pages : 320
✏ISBN : 9781592538515
✏Available Language : English, Spanish, And French

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✏The Graphic Design Reference Specification Book Book Summary : The Graphic Design Reference & Specification Book should always be next to a designer's computer. Completely practical with only the most needed information, this valuable book provides designers with all the little details that can make or break a design, such as how much space to leave in the gutter when designing barrel folds, how to layout a template for a box, and the ratios of each part, as well as metric conversion charts, standard envelope sizes in the USA, Europe, Canada and Asia, and much more. This hardworking handbook is compact and accessible and is a must-have for any graphic designer.

📒Ios Wow Factor ✍ Timothy Wood

Ios Wow Factor Book PDF
✏Book Title : iOS Wow Factor
✏Author : Timothy Wood
✏Publisher : Apress
✏Release Date : 2012-01-11
✏Pages : 144
✏ISBN : 9781430238805
✏Available Language : English, Spanish, And French

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✏iOS Wow Factor Book Summary : With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that "wow" factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to "wow" your future customers!

Iphone User Interface Design Projects Book PDF
✏Book Title : iPhone User Interface Design Projects
✏Author : Joachim Bondo
✏Publisher : Apress
✏Release Date : 2010-04-28
✏Pages : 350
✏ISBN : 9781430223603
✏Available Language : English, Spanish, And French

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✏iPhone User Interface Design Projects Book Summary : With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you'll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book, you'll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone's minimal screen real estate. Their stories illustrate precisely why, with more apps and more experienced, creative developers, no iPhone app can succeed without a great user interface. Whatever type of iPhone project you have in mind—social networking app, game, or reference tool—you'll benefit from the information presented in this book. More than just tips and pointers, you'll learn from the authors' hands-on experiences, including: Dave Barnard of App Cubby on how to use Apple's user interface conventions and test for usability to assure better results Joachim Bondo, creator of Deep Green Chess, beats a classic design problem of navigating large dataset results in the realm of the iPhone Former Apple employee Dan Burcaw tailors user interfaces and adds the power of CoreLocation, Address Book, and Camera to the social networking app, Brightkite David Kaneda takes his Basecamp project management client, Outpost, from a blank page (literally) to a model of dashboard clarity Craig Kemper focuses on the smallest details to create his award-winning puzzle games TanZen and Zentomino Tim Novikoff, a graduate student in applied math with no programming experience, reduces a complex problem to simplicity in Flash of Genius: SAT Vocab Long-time Mac developer Chris Parrish goes into detail on the creation of the digital postcard app, Postage, which won the 2009 Apple Design Award Flash developer Keith Peters provides solutions for bringing games that were designed for a desktop screen to the small, touch-sensitive world of the iPhone Jürgen Siebert, creator of FontShuffle, outlines the anatomy of letters and how to select the right fonts for maximum readability on the iPhone screen Eddie Wilson, an interactive designer, reveals the fine balance of excellent design and trial-by-fire programming used to create his successful app Snow Report Combined with Apress' best-selling Beginning iPhone 3 Development: Exploring the iPhone SDK, you'll be prepared to match great code with striking design and create the app that everyone is talking about.

📒Human Computer Interaction ✍ Hans-J”rg Bullinger

Human Computer Interaction Book PDF
✏Book Title : Human Computer Interaction
✏Author : Hans-J”rg Bullinger
✏Publisher : CRC Press
✏Release Date : 1999-09-01
✏Pages : 1392
✏ISBN : 0805833927
✏Available Language : English, Spanish, And French

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✏Human Computer Interaction Book Summary : This volume, one of a two volume set, is from the August 1999 HCI International conference papers presented in Munich, Germany. Human Computer Interaction: Communication, Cooperation, and Application Design focuses on the informative and communicative aspects of computer use. A larger number of contributions is concerned with computer-supported cooperation using a wide variety of different techniques. In keeping with the increased focus of HCI International '99 on internet issues and aspects of the global information society, many papers in this volume are centered around information and communication networks and their implications for work, learning, and every-day activities. Due to the growing number and diversity of groups utilizing modern information technologies, issues of accessibility and design for all are becoming more and more pertinent. A range of papers in this volume address these issues and provide the latest research and development results.

Programming The Iphone User Experience Book PDF
✏Book Title : Programming the iPhone User Experience
✏Author : Toby Boudreaux
✏Publisher : "O'Reilly Media, Inc."
✏Release Date : 2009-08-05
✏Pages : 192
✏ISBN : 1449379257
✏Available Language : English, Spanish, And French

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✏Programming the iPhone User Experience Book Summary : Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple's user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences. Using Apple's Cocoa Touch framework, you'll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programming the iPhone User Experience is a perfect companion to Apple's Human Interface Guidelines, and provides the practical information you need to develop innovative applications for the iPhone and iPod Touch, whether you're a CTO, developer, or UI/UX designer. Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces Apply your knowledge of Objective-C to the iPhone/iPod Touch framework Customize standard UIKit views according to Apple's Human Interface Guidelines and usability principles Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness

📒Usable Usability ✍ Eric Reiss

Usable Usability Book PDF
✏Book Title : Usable Usability
✏Author : Eric Reiss
✏Publisher : John Wiley & Sons
✏Release Date : 2012-06-28
✏Pages : 256
✏ISBN : 9781118240434
✏Available Language : English, Spanish, And French

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✏Usable Usability Book Summary : The A-to-Z guide to spotting and fixing usability problems Frustrated by pop-ups? Forms that make you start over if you miss a field? Nonsensical error messages? You're not alone! This book helps you simply get it right the first time (or fix what's broken). Boasting a full-color interior packed with design and layout examples, this book teaches you how to understand a user's needs, divulges techniques for exceeding a user's expectations, and provides a host of hard won advice for improving the overall quality of a user's experience. World-renowned UX guru Eric Reiss shares his knowledge from decades of experience making products useable for everyone...all in an engaging, easy-to-apply manner. Reveals proven tools that simply make products better, from the users' perspective Provides simple guidelines and checklists to help you evaluate and improve your own products Zeroes in on essential elements to consider when planning a product, such as its functionality and responsiveness, whether or not it is ergonomic, making it foolproof, and more Addresses considerations for product clarity, including its visibility, understandability, logicalness, consistency, and predictability Usable Usability walks you through numerous techniques that will help ensure happy customers and successful products!

📒Graphic Design ✍ Ellen Lupton

Graphic Design Book PDF
✏Book Title : Graphic Design
✏Author : Ellen Lupton
✏Publisher : Princeton Architectural Press
✏Release Date : 2008-05
✏Pages : 247
✏ISBN : 1568987706
✏Available Language : English, Spanish, And French

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✏Graphic Design Book Summary : This guide aims to move students away from a cut-and-paste mentality and refocus design instruction on the fundamentals of form (starting from such basics as point and line) in a critical, rigorous way informed by contemporary media, theory and software systems.

📒Design Basics ✍ David Lauer

Design Basics Book PDF
✏Book Title : Design Basics
✏Author : David Lauer
✏Publisher : Cengage Learning
✏Release Date : 2007-11-09
✏Pages : 320
✏ISBN : 9780495500865
✏Available Language : English, Spanish, And French

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✏Design Basics Book Summary : DESIGN BASICS is a best-selling text for the two-dimensional design course. DESIGN BASICS presents art fundamentals concepts in full two- to four-page spreads, making the text practical and easy for students to refer to while they work. This modular format gives instructors the utmost flexibility in organizing the course. Visual examples from many periods, peoples, and cultures are provided for all elements and principles of design. The diversity of illustrations now includes more examples from visual culture encouraging students to see these principles in the world around them. Icons appearing throughout the book prompt students to access ArtExperience Online (a dynamic Web site integrated with the textbook), which contains studio art demonstrations and interactive exercises that help students explore the foundations of art. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Basics Interior Design 02 Book PDF
✏Book Title : Basics Interior Design 02
✏Author : Pam Locker
✏Publisher : AVA Publishing
✏Release Date : 2010-12-01
✏Pages : 184
✏ISBN : 9782940411382
✏Available Language : English, Spanish, And French

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✏Basics Interior Design 02 Book Summary : An engagingly visual text that explores the full scope of exhibition design, a complex and multi-faceted discipline.

Discussions In User Experience Book PDF
✏Book Title : Discussions in User Experience
✏Author : Dave Lull
✏Publisher : Apress
✏Release Date : 2017-11-17
✏Pages : 103
✏ISBN : 9781484232675
✏Available Language : English, Spanish, And French

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✏Discussions in User Experience Book Summary : Understand the work of a modern UX professional and why UX is necessary for your business. Collated through years of online talks and work experience, this short collection of paraphrased discussions reveals the underlying psychology and philosophy of user experience decision making. Go beyond the rules to understand why the rules are there. Designed for anyone in business whose work is touching on UX – from developers to hiring managers - the topics in this book supersede the current thinking established in the IT world and touches on topics not often considered in UX education or in the workplace. Each discussion provides a launchpad for your own thinking and understanding. Written by an author with over 20 years’ experience in the field of UX, this book will show you how UX is not just about users, it’s about user welfare. What You'll Learn: Understand the psychology and philosophy of UX and why it is important Examine the underlying reasons behind many concepts, methods and tools Ensure the entire business offers a better experience to their users. Who this Book Is For Anyone who wants to make a career of UX design and/or architecture, including management.

📒Ios Wow Factor ✍ Tim Wood

Ios Wow Factor Book PDF
✏Book Title : iOS Wow Factor
✏Author : Tim Wood
✏Publisher : Apress
✏Release Date : 2011-11-23
✏Pages : 144
✏ISBN : 9781430238799
✏Available Language : English, Spanish, And French

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✏iOS Wow Factor Book Summary : With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that "wow" factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to "wow" your future customers! What you’ll learn The purpose and uses of the Apple iOS Human Interface Guidelines (HIG), and what it means to you as an app designer or developer How to move beyond the recommendations and guidelines of HIG and considerations for creating a successful app Techniques and methods for creating compelling apps that are easy to use, entertaining and noticeable in a crowded marketplace How to design for a capacitive touchscreen Interaction design best practices How to create a successful mobile app and user experience (UX) Who this book is for Anyone looking to move beyond the basics of iOS application design to create an application with a "wow" factor! Table of Contents Putting the iOS Human Interface Guidelines in Context Deconstructing the iOS User Experience User Experience Differentiation and Strategy The Killer App Leveraging iOS Capability for Optimal User Experience Interaction Modeling and Creation of Novel Concepts Control Mapping and Touchscreen Ergonomics Ease of Use and Feature Automation

The Basics Of Systems Analysis And Design For Information Managers Book PDF
✏Book Title : The Basics of Systems Analysis and Design for Information Managers
✏Author : J. E. Rowley
✏Publisher : Amer Library Assn
✏Release Date : 1990
✏Pages : 158
✏ISBN : UOM:39015018333875
✏Available Language : English, Spanish, And French

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✏The Basics of Systems Analysis and Design for Information Managers Book Summary :

Mobile Interaction Design Book PDF
✏Book Title : Mobile Interaction Design
✏Author : Matt Jones
✏Publisher : Wiley
✏Release Date : 2006-02-03
✏Pages : 398
✏ISBN : 0470090898
✏Available Language : English, Spanish, And French

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✏Mobile Interaction Design Book Summary : Mobile Interaction Design shifts the design perspective away from the technology and concentrates on usability; in other words the book concentrates on developing interfaces and devices with a great deal of sensitivity to human needs, desires and capabilities. Presents key interaction design ideas and successes in an accessible, relevant way Exercises, case studies and study questions make this book ideal for students. Provides ideals and techniques which will enable designers to create the next generation of effective mobile applications. Critiques current mobile interaction design (bloopers) to help designers avoid pitfalls. Design challenges and worked examples are given to reinforce ideas. Discusses the new applications and gadgets requiring knowledgeable and inspired thinking about usability and design. Authors have extensive experience in mobile interaction design, research, industry and teaching

Programming Interactivity Book PDF
✏Book Title : Programming Interactivity
✏Author : Joshua Noble
✏Publisher : "O'Reilly Media, Inc."
✏Release Date : 2012-01-12
✏Pages : 728
✏ISBN : 9781449321505
✏Available Language : English, Spanish, And French

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✏Programming Interactivity Book Summary : Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary. You’ll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the openFrameworks toolkit. You’ll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects. Learn cutting-edge techniques for interaction design from leading artists and designers Let users provide input through buttons, dials, and other physical controls Produce graphics and animation, including 3D images with OpenGL Use sounds to interact with users by providing feedback, input, or an element they can control Work with motors, servos, and appliances to provide physical feedback Turn a user’s gestures and movements into meaningful input, using Open CV

Hands On Android Ui Development Book PDF
✏Book Title : Hands On Android UI Development
✏Author : Jason Morris
✏Publisher : Packt Publishing Ltd
✏Release Date : 2017-11-21
✏Pages : 348
✏ISBN : 9781788472135
✏Available Language : English, Spanish, And French

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✏Hands On Android UI Development Book Summary : Master the art of creating impressive and reactive UIs for mobile applications on the latest version of Android Oreo. About This Book A comprehensive guide to designing and developing highly interactive user interfaces for your app. Design responsive and agile applications targeting multiple Android devices (up to Android Oreo) using Android Studio 3.0 Write reactive user interfaces with minimal effort by leveraging the latest Android technologies, such as Architecture components and the Lifecycle API Avoid common design problems and pitfalls with the help of shared UI design patterns and best practices. Who This Book Is For This book is for novice Android and Java developers who have a basic knowledge of Android development and want to start developing stunning user interfaces. What You Will Learn Create effective and efficient user interfaces that allow users to carry out tasks smoothly Understand the fundamentals of Android UI design, and take a look at the basic layouts, Inputs, and controls Learn about various UI components provided by Android, which include structured layout objects and UI controls that allow you to build the graphical user interface for your app Explore various styles and themes that allow you to customize the look and feel of your app Leverage the animation and graphics APIs to improve user experience and draw custom 2D graphics In Detail A great user interface (UI) can spell the difference between success and failure for any new application. This book will show you not just how to code great UIs, but how to design them as well. It will take novice Android developers on a journey, showing them how to leverage the Android platform to produce stunning Android applications. Begin with the basics of creating Android applications and then move on to topics such as screen and layout design. Next, learn about techniques that will help improve performance for your application. Also, explore how to create reactive applications that are fast, animated, and guide the user toward their goals with minimal distraction. Understand Android architecture components and learn how to build your application to automatically respond to changes made by the user. Great platforms are not always enough, so this book also focuses on creating custom components, layout managers, and 2D graphics. Also, explore many tips and best practices to ease your UI development process. By the end, you'll be able to design and build not only amazing UIs, but also systems that provide the best possible user experience. Style and approach This book takes an easy tutorial approach to help you learn how to create consistent and efficient user interfaces for your apps. The book first takes you through the basics of user interfaces such as basic layouts, inputs, and controls, and also covers animations and graphics. By the end of the book, you will have learned best practices and will be able to develop inspired interfaces that look good and also work subtly in the background.